The Latest Hyrule Warriors Adventure Assists the Switch 2 Pass Its Biggest Test Yet
It's hard to believe, but we're already closing in on the Nintendo Switch 2's half-year mark. When the upcoming Metroid Prime 4 launches on Dec. 4, we can provide the console a comprehensive evaluation thanks to its impressive roster of exclusive launch window games. Major titles like Donkey Kong Bananza will headline that check-in, however it's Nintendo's two most recent games, Pokémon Legends: Z-A and recently Age of Imprisonment, that have enabled the Switch 2 conquer a critical examination in its initial half-year: the tech exam.
Addressing Hardware Issues
Ahead of Nintendo formally revealed the Switch 2, the primary worry from users around the rumored system was concerning hardware. Regarding technology, Nintendo has lagged behind competing consoles for several generations. That fact became apparent in the original Switch's later life. The expectation was that a new model would bring more stable framerates, smoother textures, and modern capabilities like 4K. That's exactly what we got when the device was launched in June. At least that's what its specs indicated, at least. To accurately assess if the new console is an improvement, we'd need to see some key games running on it. We've finally gotten that over the last two weeks, and the prognosis remains healthy.
The Pokémon Title serving as First Challenge
The first significant examination came with last month's Pokémon Legends: Z-A. Pokémon games had notable performance issues on the original Switch, with games like Pokémon Scarlet and Violet releasing in very poor shape. The system wasn't solely responsible for those problems; the game engine running Game Freak's RPGs was aged and getting stretched past its limits in the franchise's move to open-world. This installment would be more challenging for its studio than anything, but there was still a lot we'd be able to glean from the visual presentation and how it runs on the new system.
Although the title's limited detail has initiated conversations about the studio's prowess, it's undeniable that this Pokémon game is far from the technical failure of its preceding game, Pokémon Legends: Arceus. It runs at a smooth 60 frames on the upgraded system, whereas the Switch version reaches only 30 frames per second. Pop-in is still present, and you may notice various fuzzy textures if you look closely, but you won't hit anything similar to the moment in Arceus where you begin airborne travel and observe the complete landscape become a uneven, basic graphics. That qualifies to earn the Switch 2 some passing marks, but with caveats given that the studio has separate challenges that exacerbate restricted capabilities.
Hyrule Warriors: Age of Imprisonment as a Tougher Tech Test
There is now a more compelling tech test, though, thanks to Hyrule Warriors: Age of Imprisonment, launched earlier this month. The latest Musou title challenges the upgraded system because of its action-oriented style, which has gamers battling a literal army of monsters at all times. The earlier title, Age of Calamity, struggled on the first Switch as the system couldn't handle with its quick combat and density of things happening. It frequently dropped below the desired frame rate and created the sensation that you were pushing too hard when being too aggressive.
Thankfully is that it too succeeds the hardware challenge. After playing the title extensively over the last few weeks, completing all missions available. Throughout this testing, I've found that it achieves a smoother performance relative to its previous game, reaching its 60 fps mark with more consistency. It can still slip up in the fiercest fights, but There were no instances of any situation where I'm suddenly watching a slideshow as the frame rate suffers. Part of that might be due to the reality that its short levels are designed to avoid overwhelming hordes on the display simultaneously.
Important Trade-offs and Final Verdict
Present are foreseeable trade-offs. Especially, cooperative multiplayer has a significant drop near thirty frames. Additionally the first Switch 2 first-party game where it's apparent a major difference between previous OLED screens and the new LCD display, with cutscenes especially looking faded.
However generally, this release is a night and day difference versus its earlier title, like Pokémon Legends: Z-A is to Pokémon Legends: Arceus. If you need confirmation that the new console is fulfilling its performance claims, despite some limitations still in tow, these titles provide a clear example of how Nintendo's latest is substantially boosting franchises that had issues on previous systems.